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SysError 0 in Rez on xCode 2.5

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Hi everyone,

I've upgraded to xCode 2.5 recently (on 10.4.11).
Compiling some examples of ID CS3 SDK I incurred into an as strange as annoying error stating:

/Developer/SDKs/InDesign CS3 SDK/build/mac/prj/../../../source/sdksamples/common/SDKResources.r:28: ### /Developer/Tools/Rez - SysError 0 during open of "BuildNumber.h".

Depending on the example the include file can be different but the error is always the same.
Of course everything is fine about paths and similar indeed the same file that rez can't open the c compiler has no problem with it.

One of the headers giving problems in rez report this:
"too many nested include in .r seems to cause Xcode rez to puke, so bring the content of SnapRezDef.h in to this level"

That workaround can't be always applied because it force you to put a lot of definitions in the source file creating problems in updating it.

As anyone a better solution?

Best regards,

Luca Severini

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