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CS6 Plugin works on windows but not mac

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Hi,

We have been developing a plugin for InDesign since CS3 and have recently ported it to CS6 (it was ported to all previous versions too, as they came out).

 

I followed the porting guide etc. and on windows it compiles and runs just ok - the plugin works correctly.

But when i compiled the same files on our mac machine and put the .indesignPlugin file in th plugins directory i can't see our plugin's context menu.

I can see that it is in fact loaded on startup (when i remove it ID loads 325 extensions, when i put it back - 326), but still it dosen't seem to work...

 

I initially thought that the versioning was off but our PluginVersion resource relies solemnly on SDKDef.h , i also tried putiing the file in CS5's plugin directory and got an error message that CS6 is required - so the version info is fine i guess.

 

We are using xCode 3.2.5 (because we have to support Mac OS 10.5 and 10.4) to build on mac and i've never had problems before - it worked on CS4, CS5 and CS5.5.

The changes i made when porting were minor and only in the code - so what has changed? and how come it works on windows but not on mac?

 

Any input is greatly appreciated, i've already spent days trying to understand this.

 

Thanks,

Dan.


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